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A Fox Tale

AFT Trailer

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About A Fox Tale

In A Fox Tale, you will play as Eva as she embarks on her quest to discover if she is the last of her kind.

For the control mechanics, we dedicated a lot of time and effort to creating a physics system that makes traversing the changing environments feel smooth and responsive. You will run, jump, climb, dash and swing your way through the five biomes in the game, each of which introduces its own mechanics to the experience.

Each biome in A Fox Tale is split into small levels, allowing instant retries and little lost progress when coming up short on a jump or falling off a ledge into a pit of spikes.

FEATURES

  • Fast, responsive movement

  • Hundreds of handcrafted levels

  • Optional collectables and challenges

  • Instant re-spawning

  • Constantly evolving mechanics

For the level design, each level was initially hand drawn to find the best combinations of mechanics. From there, we build an outline in the game engine, playtest, improve it, and once we are happy, decorate the level and add it to the game. Here's an example of how a level started in the notebook, and how it looked when completed.

Screenshots

System Requirements

PC

Minimum

Minimum: OS: Windows 10 or newer Processor: Intel Core i5-6400 or equivalent Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or equivalent DirectX: Version 11 Storage: 1 GB available space

Recommended

Recommended: OS: Windows 10/11 Processor: Intel Core i5-8400 or equivalent Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 or equivalent DirectX: Version 11 Storage: 1 GB available space

Mac

Minimum

Minimum: OS: macOS 12 Monterey Processor: Apple M1 or Intel Core i5 Memory: 8 GB RAM Graphics: Metal-capable GPU Storage: 1 GB available space

Recommended

Recommended: OS: macOS 13 Ventura or later Processor: Apple M1 or later / Intel Core i5 or better Memory: 8 GB RAM Graphics: Apple Silicon integrated GPU or dedicated GPU Storage: 1 GB available space

Linux

Minimum

Minimum: OS: glibc 2.17+, 32/64-bit Processor: Intel Core i3 M380 Memory: 2 GB RAM Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable) Storage: 3 GB available space